The middle episode of an epic Super 8 trilogy; the other two parts are lost.
format: Super 8mm film
software: Premiere
Pittsburgh, 1997.
This was my first, never-finished stab at 3D animation; I’ve got something a bit more modern coming up soon. In the meantime, while visually this thing wouldn’t pass muster as a turn-of-the-century game cutscene, I do like how the music turned out.
format: DV video
software: Maya
Pittsburgh, 1999.