Visual Music

9. Trebuchet

Trebuchet
(click to play)

Another data transcoding experiment with composer Daniel Hindmarch.

format: realtime animation
software: Jitter, PD
Toronto, 2008.



8. Microclimate

Microclimate
(click to play)

Here’s a data transcoding idea created with Christina McPhee.

format: realtime animation
software: Jitter
Amsterdam, 2007.



7. STEIM Experiments

  • Isadora Color Organ
  • (click to play)
  • Isadora Live Camera Control
  • (click to play)
  • Jitter Color Organ (music by Celeste Hutchins)
  • (click to play)
  • PD Kaleidoscope
  • (click to play)

These are realtime recordings, with me triggering events by tapping keys in time to the beat. They’re tests for some upcoming projects using OSC (Open Sound Control), a nifty protocol for getting many different kinds of realtime sound and video programs to talk to each other.

format: DV video
software: Isadora, Max/MSP/Jitter, PD
Amsterdam/The Hague, 2007.



6. Whirlitzer

Whirlitzer
(click to play)

Here’s a collaboration with composer Meg Schedel, recorded at San Francisco’s Musée Mécanique, a collection of early-20th-century mechanical musical instruments.

format: DV video
software: AfterEffects
San Francisco, 2006.



5. Coagulate

Coagulate
(click to play)

This was created during the same Kitchen workshop that spawned The Little Bird of Disaster; the soundtrack was made with a 1960s analog computer and a brand-new upright piano.

format: DV video
software: AfterEffects, Final Cut
The Hague, 2006.



4. The Volga Will Be Our Mississippi

The Volga Will Be Our Mississippi
(click to play)

This is a demo for a new video installation I’m working on. It’s like an old puzzle in a kid’s magazine–can you find all the eagles?

format: realtime animation
software: Isadora, Live
The Hague, 2007.



3. Azharah

Azharah
(click to play)

This lovely sand animation was created from Hebrew calligraphy by Gil Omry, as part of Lauren Hartman’s play Out of Me and Into You.

format: DV video
software: Director, AfterEffects, Final Cut
Los Angeles, 2003.



2. 350 Feet

350 Feet
(click to play)

This little cartoon took ten years to finish. I drew it all out in pen and ink the winter of 1995, and didn’t get around to shooting it for exactly a decade. Here you go!

format: DV video
software: Photoshop
Pittsburgh, 1995.



1. Glasfilm

Glasfilm
(click to play)

Yeah, everybody who’s been to film school has got a scratch film, but I’m partial to this one.

format: 16mm film
software: n/a
Amsterdam, 1998.