//  Google Creative Lab
roles:  Creative Technologist
tools:  Unity, three.js, ML frameworks
when:  2015–2016
where:  New York
Internal Unity and WebVR prototypes; Vive, Daydream, Tango, and Cardboard apps combining VR, AR, and applied ML.

Public projects include:

Quick, Draw!, Pictionary-style ML-based drawing game (game design)

anypixel.js, JS library for controlling large LED displays (animation)