//  Google Creative Lab
role:  Creative Technologist
tools:  Unity, Vuforia, Optitrack, three.js, Google Cloud Vision
when:  2015–2016
where:  New York
Develop internal desktop, mobile, and web prototypes for the AR Experiments, WebVR Experiments, and AI Experiments showcases.

Public projects include:

Quick, Draw!, Pictionary-style ML-based drawing game (game design)

anypixel.js, JS library for controlling large LED displays (animation)