//  Before the Flood
info:  Installation (HD video, 6:04, 2013)
roles:  Developer, animator
with:  Alex Kauffmann, David Mellor, Ramsey Nasser, Boris Smus, Mike Woods
when:  2013
tools:  Unity, Processing
where:  New York
A highlight of my 2012–2013 Eyebeam Fellowship was creating a CAVE-style installation for the New Cinema Hackathon, a collaboration between the Creators Project, Eyebeam, and Framestore. Using Unity and custom depth camera hardware, we created a richly detailed cave environment with paintings that come to life—rapidly filling up with treacherous rising water.