Pix2Pixelvision was launched on August 15th, 2018—the 40th anniversary of the
Telidon graphics format, created in 1978. My goal with this project is to come up with a set of open-source examples emulating analog and early digital imaging systems, both to use as art-making tools and to help me understand how the systems work.
- LICHEN is a node-based LIveCoding Historical ENvironment restoring the GRASS language to a recreation of the Sandin Image Processor.
- TelidonP5 allows NAPLPS vector graphics files to be displayed in a browser using p5.js. Its companion decoder library naplps.js can also be used independently.
- DeeSeventySix simulates the underlying physical system of developing analog film, and can generate datasets to train image pairs for Pix2Pix models.
- GeeBeeCamera uses shaders to imitate the end result of historical systems in realtime. Includes a GameBoy camera shader.
- Vectrexperiments explore sending and receiving XY control voltage using analog audio.