Monday August 07th 2006, 12:51 pm
[ New stuff will be posted on my GitHub page. ]
Ranked in order of potential usefulness:
- Isadora Tutorial Patch: Takes you step-by-step through some basic sound and video control tricks. Also available as a PDF.
- Isadora User Actors collection: Useful Isadora widgets, including a simplified tool for working with OSC and a Final Cut-style JKL shuttle control. (updated for 2011)
- Kinect Depth Map plugin (works only with Isadora Core on OS X).
- OSCeleton Receiver for live Kinect skeleton capture (with config file for Osculator). You’ll need to install OSCeleton separately.
- Wacom and Wii Receivers (with config file for Osculator).
- Abstractions, useful widgets to use in your Max patches.
- Classic Max/MSP/Jitter tutorials: a great introduction to the program; not all of these are still included with the current version.
- BEA-5 OSC Control v6: (Also a standalone OS X app.) PPC only. Based on a patch by Lex van den Broek; controls the BEA-5 synth racks at the Royal Conservatory in The Hague. (And for everybody else, it’s still a good demonstration of how OSC works.)
- Displacer v10: (Also a standalone OS X app.) Uses one source clip to apply a displacement effect to another, and records the result to disk.
- Slit-Scanner v8: Copies columns of pixels from a source clip or live image, records the result to disk.
- Perl Script for Max Colls: Crude, but useful. Can format an Excel spreadsheet or a plain text file for use in Max.
- Max Cue-er Patch: A Max patch for running theatrical video cues. It works even with the demo version–just put your clips’ filenames in the text file.
- iSight Control Patch: This lets you control focus, exposure, white balance, and shutter speed on an Apple iSight camera–and lock the settings, too. Ideal for use in motion tracking, installations, and the like.
- Fake Keys Patch: This lets you play an octave’s worth of MIDI notes on the middle row of your keyboard, like you would in Live or a similar program. It also changes velocity and duration based on how fast you play. There are a lot of similar tools like this out there, but as a Max patch this can be directly integrated into your application.
- Particle flames test app that I created in FITC’s OpenFrameworks workshop (needs a webcam and OSX).
- Basic time-based animation demo—no extra frameworks used.
- OS X Video Capture in PDP and GEM: Simple ready-made video in widgets. The current version of GEM has trouble with Apple’s standalone iSight camera, by the way.
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